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Boss
Invaders
Stats
Gender

Unknown

Faction

The Drudge

Health

Very high

Mission(s) present in

Threshold (appearance only), Invasion, Homeland

Status

Unknown

Weapon(s)

Twin Shrieker Weapon Grade Bio-Mass projectiles

[Source]

Invaders are huge, tank-sized green or red spider-like creatures that are members of The Drudge. They appear several times during the game, the first in the sixth level (Invasion) but you can see one in the first level (Threshold) above a door after you climb through a train car. Four invaders are defeated in-game, two of which are destroyed at once in the middle of the level Homeland. Invaders assume the role of game bosses. Invaders have been spotted many times in trailers, usually bursting through a wall, rampaging on a bridge, or flipping over cars. Invaders are the toughest form of the Drudge. They are capable of firing twin projectiles that are similar to the Shrieker projectiles. They can also unleash a small swarm of Para-Mites. Two variations have been observed; a red, weaker kind and a stronger, green variation.

Strategy

Both types have a glowing orange orb on their underside, which acts as its weak point along with its glowing eyes. If one can get behind the Invader, then there are also numerous other glowing spots to hit on the back. It's best to attack it from medium ranges, due to its powerful melee attack. Also on the level with two of them there is a space that has a ammo cache behind it so stock up on frag granades to take them down.

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