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The '''Shrieker''' is a [[Drudge]] weapon used by the [[Skimmers]]. It can fire three rounds in quick succession but must then "cool down" for a few seconds. The Shrieker fires spheres of highly unstable bio-mass that immediately explode when in contact with anything.<ref name="conduitsite">[http://www.conduitgame.com/index_us.html The Conduit Site]</ref> It derives its name from the fact that whenever it shoots, it emits a sound similar to a scream. It has an interesting feature: the shots fired move towards the aiming reticule. This means that the player is able to guide the spheres it shoots.
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The '''Shrieker''' is a [[Drudge]] weapon used by the [[Skimmers]]. It can fire three rounds in quick succession but must then "cool down" for a few seconds. The Shrieker fires spheres of highly unstable bio-mass that immediately explode when in contact with anything.<ref name="conduitsite">[http://www.conduitgame.com/index_us.html The Conduit Site]</ref> It derives its name from the fact that whenever it shoots, it emits a sound similar to a scream. It has an interesting feature: the shots fired move towards the aiming reticule. This means that the player is able to guide the spheres it shoots.
 
==Strategy==
 
==Strategy==
 
This gun could be very useful for getting enemies out behind corners. The usefulness of this is will be determined by the blast radius of the shots, how strong they are, and of course, the player's timing ability with the shots, as the bullets home the target if it is locked and you don't move the cursor.It's useful against skimmers.
 
This gun could be very useful for getting enemies out behind corners. The usefulness of this is will be determined by the blast radius of the shots, how strong they are, and of course, the player's timing ability with the shots, as the bullets home the target if it is locked and you don't move the cursor.It's useful against skimmers.
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==Trivia==
 
==Trivia==
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<!---descr="Games + trivia = match made in heaven."---> The weapon must have, in its magazine, a number of shots that is a multiple of 3 to enable 3 full burst shots. However, for example, if it has like 8 shots in its magazine, it will fire only the 2 unused rounds before overheating.
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Revision as of 07:13, 8 December 2009

Shrieker image
Shrieker
Stats
Type

Grenade Launcher

Ammunition Type

Weapon Grade Bio-Mass

Magazine Capacity

9

Maximum Ammo Carried

36

Rate of Fire

Semi-Automatic

Damage Per Round

High (Explosive)

Binoculars/Scope

VISOR Binoculars 3.0

Maximum Effective Range

Long

Headshot Damage Multiplier

None

[Source]

The Shrieker is a Drudge weapon used by the Skimmers. It can fire three rounds in quick succession but must then "cool down" for a few seconds. The Shrieker fires spheres of highly unstable bio-mass that immediately explode when in contact with anything.[1] It derives its name from the fact that whenever it shoots, it emits a sound similar to a scream. It has an interesting feature: the shots fired move towards the aiming reticule. This means that the player is able to guide the spheres it shoots.

Strategy

This gun could be very useful for getting enemies out behind corners. The usefulness of this is will be determined by the blast radius of the shots, how strong they are, and of course, the player's timing ability with the shots, as the bullets home the target if it is locked and you don't move the cursor.It's useful against skimmers.

History

Trivia

The weapon must have, in its magazine, a number of shots that is a multiple of 3 to enable 3 full burst shots. However, for example, if it has like 8 shots in its magazine, it will fire only the 2 unused rounds before overheating.


Internal Links

  • Link

References