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IMG 2852
Striker
Stats
Type

Rifle

Ammunition Type

Weapon Grade Bio-Mass

Magazine Capacity

117

Maximum Ammo Carried

117

Rate of Fire

Fully-Automatic

Damage Per Round

Low

Binoculars/Scope

Target Scope 5.0

Maximum Effective Range

Medium/Long

Headshot Damage Multiplier

Moderate

[Source]

The Striker is a fully-automatic Prototype weapon. Even though every shot doesn't inflict much damage, its rapid fire rate, the scope used by the Strike Rifle, and large amount of ammo per clip, make it a powerful weapon.

Appearance

This weapon bears much resemblance to the Strike Rifle, albeit with a few differences. One difference is that it cannot fire a charged shot, but fires in full automatic. The most noticeable thing in terms of appearance is that its color is black, whereas the Strike Rifle is a golden brown. Another difference is that the bio-mass orb is a dark shade of red in contrast to the orange bio-mass the Strike Rifle has. This may indicate that the mass, being a darker color, is denser than the orange one (this theory is also supported by the fact that the Strike Rifle's Bio-Mass has 30 shots, while that of the Striker has 117). [1]

Reloading

The gun reloads the same way as the Strike Rifle. The character unfolds the gun, takes out the empty bio mass and replaces it with a fresh one before folding the gun back to it's default position.

Melee

Melee is also the same as the Strike Rifle. The character jerks the gun forward, hitting the foe with the bottom.

Trivia

  • In the real world, there is a weapon called the Striker, also known as the DAO-12, but it's a shotgun.
  • This gun is not available in The Conduit's multiplayer mode.
  • This weapon, along with the Deatomizer Mk9 are the only weapons from The Conduit not to return in Conduit 2.
  • A small amount of the striker's data is still present on Conduit 2's disc, but in the loadout menu it says Loadout-WeaponName-24, not striker.  If obtained all controls will freeze.

References


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